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@@ -175,9 +175,8 @@ class MessageInputFragment : Fragment() {
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wasOnline = !binding.fragmentMessageInputView.isShown
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Log.d(TAG, "isOnline: $isOnline\nwasOnline: $wasOnline\nconnectionGained: $connectionGained")
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- // FIXME I think this might be called when remote server is null, because I joined when no internet
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- // thus room not joined. I would need to make sure that the room is joined before I send messages
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- handleMessageQueue(isOnline)
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+ // FIXME timeout exception - maybe something to do with the room?
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+ // handleMessageQueue(isOnline)
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handleUI(isOnline, connectionGained)
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}.collect()
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}
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@@ -212,6 +211,7 @@ class MessageInputFragment : Fragment() {
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binding.fragmentMessageInputView.attachmentButton.isEnabled = true
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binding.fragmentMessageInputView.recordAudioButton.isEnabled = true
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+ binding.fragmentMessageInputView.messageInput.isEnabled = true
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} else {
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binding.fragmentConnectionLost.clearAnimation()
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binding.fragmentConnectionLost.visibility = View.GONE
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@@ -221,6 +221,7 @@ class MessageInputFragment : Fragment() {
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binding.fragmentConnectionLost.visibility = View.VISIBLE
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binding.fragmentMessageInputView.attachmentButton.isEnabled = false
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binding.fragmentMessageInputView.recordAudioButton.isEnabled = false
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+ binding.fragmentMessageInputView.messageInput.isEnabled = false
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}
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}
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