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CodeQL: do not use autobuild

Fails for android projects

Signed-off-by: Álvaro Brey Vilas <alvaro.brey@nextcloud.com>
Álvaro Brey Vilas 3 年之前
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9bc615a287
共有 1 个文件被更改,包括 2 次插入20 次删除
  1. 2 20
      .github/workflows/codeql-analysis.yml

+ 2 - 20
.github/workflows/codeql-analysis.yml

@@ -45,27 +45,9 @@ jobs:
       uses: github/codeql-action/init@v1
       with:
         languages: ${{ matrix.language }}
-        # If you wish to specify custom queries, you can do so here or in a config file.
-        # By default, queries listed here will override any specified in a config file.
-        # Prefix the list here with "+" to use these queries and those in the config file.
-        # queries: ./path/to/local/query, your-org/your-repo/queries@main
 
-    # Autobuild attempts to build any compiled languages  (C/C++, C#, or Java).
-    # If this step fails, then you should remove it and run the build manually (see below)
-    - name: Autobuild
-      uses: github/codeql-action/autobuild@v1
-
-    # ℹ️ Command-line programs to run using the OS shell.
-    # 📚 https://git.io/JvXDl
-
-    # ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
-    #    and modify them (or add more) to build your code if your project
-    #    uses a compiled language
-
-    #- run: |
-    #   make bootstrap
-    #   make release
-    - run: |
+    - name: Assemble
+      run: |
         mkdir -p $HOME/.gradle
         echo "org.gradle.jvmargs=-Xmx2g -XX:MaxMetaspaceSize=512m -XX:+HeapDumpOnOutOfMemoryError" > $HOME/.gradle/gradle.properties
         ./gradlew assembleGplayDebug