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Update NCPlayerToolBar.swift

Marino Faggiana 2 years ago
parent
commit
beafb712b8
1 changed files with 9 additions and 5 deletions
  1. 9 5
      iOSClient/Viewer/NCViewerMedia/NCPlayer/NCPlayerToolBar.swift

+ 9 - 5
iOSClient/Viewer/NCViewerMedia/NCPlayer/NCPlayerToolBar.swift

@@ -86,9 +86,6 @@ class NCPlayerToolBar: UIView {
         playerToolBarView.layer.masksToBounds = true
         playerToolBarView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(tapToolBarWith(gestureRecognizer:))))
 
-        muteButton.setImage(NCUtility.shared.loadImage(named: "audioOff", color: .lightGray), for: .normal)
-        muteButton.isEnabled = false
-
         playbackSlider.value = 0
         playbackSlider.minimumValue = 0
         playbackSlider.maximumValue = 1
@@ -101,12 +98,15 @@ class NCPlayerToolBar: UIView {
         labelLeftTime.text = NCUtility.shared.stringFromTime(.zero)
         labelLeftTime.textColor = .lightGray
 
-        backButton.setImage(NCUtility.shared.loadImage(named: "gobackward.10", color: .lightGray), for: .normal)
-        backButton.isEnabled = false
+        muteButton.setImage(NCUtility.shared.loadImage(named: "audioOff", color: .lightGray), for: .normal)
+        muteButton.isEnabled = false
 
         playButton.setImage(NCUtility.shared.loadImage(named: "play.fill", color: .lightGray, symbolConfiguration: UIImage.SymbolConfiguration(pointSize: 30)), for: .normal)
         playButton.isEnabled = false
 
+        backButton.setImage(NCUtility.shared.loadImage(named: "gobackward.10", color: .lightGray), for: .normal)
+        backButton.isEnabled = false
+        
         forwardButton.setImage(NCUtility.shared.loadImage(named: "goforward.10", color: .lightGray), for: .normal)
         forwardButton.isEnabled = false
     }
@@ -177,10 +177,14 @@ class NCPlayerToolBar: UIView {
         // BACK FORWARD
         if length > 0 {
             forwardButton.isEnabled = true
+            forwardButton.setImage(NCUtility.shared.loadImage(named: "goforward.10", color: .white), for: .normal)
             backButton.isEnabled = true
+            backButton.setImage(NCUtility.shared.loadImage(named: "gobackward.10", color: .white), for: .normal)
         } else {
             backButton.isEnabled = false
+            backButton.setImage(NCUtility.shared.loadImage(named: "gobackward.10", color: .lightGray), for: .normal)
             forwardButton.isEnabled = false
+            forwardButton.setImage(NCUtility.shared.loadImage(named: "goforward.10", color: .lightGray), for: .normal)
         }
 
         // PLAY