// // NCViewerVideoToolBar.swift // Nextcloud // // Created by Marino Faggiana on 01/07/21. // Copyright © 2021 Marino Faggiana. All rights reserved. // // Author Marino Faggiana // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // import Foundation class NCViewerVideoToolBar: UIView { @IBOutlet weak var playButton: UIButton! @IBOutlet weak var muteButton: UIButton! var player: AVPlayer? override func willMove(toWindow newWindow: UIWindow?) { super.willMove(toWindow: newWindow) if newWindow != nil { let blurEffect = UIBlurEffect(style: .dark) let blurEffectView = UIVisualEffectView(effect: blurEffect) self.layer.cornerRadius = 15 self.layer.masksToBounds = true blurEffectView.frame = self.bounds blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight] self.insertSubview(blurEffectView, at:0) } } func setPlayer(player: AVPlayer?) { self.player = player } func setToolBar() { let mute = CCUtility.getAudioMute() if player?.rate == 1 { playButton.setImage(NCUtility.shared.loadImage(named: "pause.fill", color: .white), for: .normal) } else { playButton.setImage(NCUtility.shared.loadImage(named: "play.fill", color: .white), for: .normal) } if mute { muteButton.setImage(NCUtility.shared.loadImage(named: "audioOff", color: .white), for: .normal) } else { muteButton.setImage(NCUtility.shared.loadImage(named: "audioOn", color: .white), for: .normal) } } @IBAction func playerPause(_ sender: Any) { if player?.timeControlStatus == .playing { player?.pause() } else if player?.timeControlStatus == .paused { player?.play() } } @IBAction func setMute(_ sender: Any) { let mute = CCUtility.getAudioMute() CCUtility.setAudioMute(!mute) player?.isMuted = !mute setToolBar() } }