#import "SVGUseElement.h" @interface SVGUseElement () @property(nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* x; @property(nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* y; @property(nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* width; @property(nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* height; @property(nonatomic, strong, readwrite) SVGElementInstance* instanceRoot; @property(nonatomic, strong, readwrite) SVGElementInstance* animatedInstanceRoot; @end