#import #import #import "CALayerWithClipRender.h" /*! * Overrides Apple's CALayer purely to change one method, so that hit-testing * is done by checking whether the hit point lies: * * "inside ANY of my child sub-layers (some of which have over-ridden hit-testing too)" * * This implementation is used by SVGGElement (for obvious reasons!) * * This is more useful than Apple's default implementation, but it might cause unexpected * problems in other code (not that I'm aware of any - this override appears to be a common * implementation, c.f. http://stackoverflow.com/questions/2944064/hit-testing-with-calayer-using-the-alpha-properties-of-the-calayer-contents */ @interface CALayerWithChildHitTest : CALayerWithClipRender { } @end