// // UIColor+fixedOrientation.swift // Nextcloud // // Created by Marino Faggiana on 27/11/2019. // Copyright © 2019 Marino Faggiana. All rights reserved. // // Author Marino Faggiana // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // import Foundation extension UIImage { /// Fix image orientaton to protrait up func fixedOrientation() -> UIImage? { guard imageOrientation != UIImage.Orientation.up else { // This is default orientation, don't need to do anything return self.copy() as? UIImage } guard let cgImage = self.cgImage else { // CGImage is not available return nil } guard let colorSpace = cgImage.colorSpace, let ctx = CGContext(data: nil, width: Int(size.width), height: Int(size.height), bitsPerComponent: cgImage.bitsPerComponent, bytesPerRow: 0, space: colorSpace, bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) else { return nil // Not able to create CGContext } var transform: CGAffineTransform = CGAffineTransform.identity switch imageOrientation { case .down, .downMirrored: transform = transform.translatedBy(x: size.width, y: size.height) transform = transform.rotated(by: CGFloat.pi) case .left, .leftMirrored: transform = transform.translatedBy(x: size.width, y: 0) transform = transform.rotated(by: CGFloat.pi / 2.0) case .right, .rightMirrored: transform = transform.translatedBy(x: 0, y: size.height) transform = transform.rotated(by: CGFloat.pi / -2.0) case .up, .upMirrored: break @unknown default: break } // Flip image one more time if needed to, this is to prevent flipped image switch imageOrientation { case .upMirrored, .downMirrored: transform = transform.translatedBy(x: size.width, y: 0) transform = transform.scaledBy(x: -1, y: 1) case .leftMirrored, .rightMirrored: transform = transform.translatedBy(x: size.height, y: 0) transform = transform.scaledBy(x: -1, y: 1) case .up, .down, .left, .right: break @unknown default: break } ctx.concatenate(transform) switch imageOrientation { case .left, .leftMirrored, .right, .rightMirrored: ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.height, height: size.width)) default: ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.width, height: size.height)) break } guard let newCGImage = ctx.makeImage() else { return nil } return UIImage.init(cgImage: newCGImage, scale: 1, orientation: .up) } }