#import @interface StringObject : RLMObject @property NSString *stringProp; @end RLM_ARRAY_TYPE(StringObject); @interface RubyMotionRealmObject : RLMObject @property BOOL boolProp; @property int intProp; @property float floatProp; @property double doubleProp; @property NSString *stringProp; @property NSData *binaryProp; @property NSDate *dateProp; @property bool cBoolProp; @property long longProp; @property StringObject *objectProp; // FIXME: Support array properties in RubyMotion // @property RLMArray *arrayProp; @end