#import "SVGSVGElement.h" @interface SVGSVGElement () @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* x; @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* y; @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* width; @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* height; @property (nonatomic, strong, readwrite) NSString* contentScriptType; @property (nonatomic, strong, readwrite) NSString* contentStyleType; @property (nonatomic, readwrite) SVGRect viewport; @property (nonatomic, readwrite) float pixelUnitToMillimeterX; @property (nonatomic, readwrite) float pixelUnitToMillimeterY; @property (nonatomic, readwrite) float screenPixelToMillimeterX; @property (nonatomic, readwrite) float screenPixelToMillimeterY; @property (nonatomic, readwrite) BOOL useCurrentView; @property (nonatomic, strong, readwrite) SVGViewSpec* currentView; @property (nonatomic, readwrite) float currentScale; @property (nonatomic, strong, readwrite) SVGPoint* currentTranslate; @end