#import "SVGTransform.h" @implementation SVGTransform @synthesize type; @synthesize matrix; @synthesize angle; -(void) setMatrix:(SVGMatrix*) matrix { NSAssert( FALSE, @"Not implemented yet" ); } -(void) setTranslate:(float) tx ty:(float) ty { NSAssert( FALSE, @"Not implemented yet" ); } -(void) setScale:(float) sx sy:(float) sy { NSAssert( FALSE, @"Not implemented yet" ); } -(void) setRotate:(float) angle cx:(float) cx cy:(float) cy { NSAssert( FALSE, @"Not implemented yet" ); } -(void) setSkewX:(float) angle { NSAssert( FALSE, @"Not implemented yet" ); } -(void) setSkewY:(float) angle { NSAssert( FALSE, @"Not implemented yet" ); } @end