// // TOPasscodeCircleImage.m // // Copyright 2017 Timothy Oliver. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR // IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #import "TOPasscodeCircleImage.h" @implementation TOPasscodeCircleImage + (UIImage *)circleImageOfSize:(CGFloat)size inset:(CGFloat)inset padding:(CGFloat)padding antialias:(BOOL)antialias { UIImage *image = nil; CGSize imageSize = (CGSize){size + (padding * 2), size + (padding * 2)}; UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0.0f); { CGContextRef context = UIGraphicsGetCurrentContext(); if (!antialias) { CGContextSetShouldAntialias(context, NO); } CGRect rect = (CGRect){padding + inset, padding + inset, size - (inset * 2), size - (inset * 2)}; UIBezierPath* ovalPath = [UIBezierPath bezierPathWithOvalInRect:rect]; [[UIColor blackColor] setFill]; [ovalPath fill]; image = UIGraphicsGetImageFromCurrentImageContext(); } UIGraphicsEndImageContext(); return [image imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate]; } + (UIImage *)hollowCircleImageOfSize:(CGFloat)size strokeWidth:(CGFloat)strokeWidth padding:(CGFloat)padding { UIImage *image = nil; CGSize canvasSize = (CGSize){size + (padding * 2), size + (padding * 2)}; CGSize circleSize = (CGSize){size, size}; UIGraphicsBeginImageContextWithOptions(canvasSize, NO, 0.0f); { CGRect circleRect = (CGRect){{padding, padding}, circleSize}; circleRect = CGRectInset(circleRect, (strokeWidth * 0.5f), (strokeWidth * 0.5f)); UIBezierPath *path = [UIBezierPath bezierPathWithOvalInRect:circleRect]; [[UIColor blackColor] setStroke]; path.lineWidth = strokeWidth; [path stroke]; image = UIGraphicsGetImageFromCurrentImageContext(); } UIGraphicsEndImageContext(); return [image imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate]; } @end