SVGSVGElement_Mutable.h 1.1 KB

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  1. #import "SVGSVGElement.h"
  2. @interface SVGSVGElement ()
  3. @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* x;
  4. @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* y;
  5. @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* width;
  6. @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* height;
  7. @property (nonatomic, strong, readwrite) NSString* contentScriptType;
  8. @property (nonatomic, strong, readwrite) NSString* contentStyleType;
  9. @property (nonatomic, readwrite) SVGRect viewport;
  10. @property (nonatomic, readwrite) float pixelUnitToMillimeterX;
  11. @property (nonatomic, readwrite) float pixelUnitToMillimeterY;
  12. @property (nonatomic, readwrite) float screenPixelToMillimeterX;
  13. @property (nonatomic, readwrite) float screenPixelToMillimeterY;
  14. @property (nonatomic, readwrite) BOOL useCurrentView;
  15. @property (nonatomic, strong, readwrite) SVGViewSpec* currentView;
  16. @property (nonatomic, readwrite) float currentScale;
  17. @property (nonatomic, strong, readwrite) SVGPoint* currentTranslate;
  18. @end