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- #import "SVGUseElement.h"
- @interface SVGUseElement ()
- @property(nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* x;
- @property(nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* y;
- @property(nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* width;
- @property(nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* height;
- @property(nonatomic, strong, readwrite) SVGElementInstance* instanceRoot;
- @property(nonatomic, strong, readwrite) SVGElementInstance* animatedInstanceRoot;
- @end
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