UIImage+Reflection.m 2.8 KB

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  1. //
  2. // UIImage+Reflection.m
  3. // NYXImagesKit
  4. //
  5. // Created by Matthias Tretter (@myell0w) on 02.06.11.
  6. // This was taken from the increadibly awesome HockeyKit:
  7. // Originally Created by Peter Steinberger on 10.01.11.
  8. // Copyright 2012 Peter Steinberger. All rights reserved.
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining a copy
  11. // of this software and associated documentation files (the "Software"), to deal
  12. // in the Software without restriction, including without limitation the rights
  13. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  14. // copies of the Software, and to permit persons to whom the Software is
  15. // furnished to do so, subject to the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be included in
  18. // all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  21. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  22. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  23. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  24. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  25. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  26. // THE SOFTWARE.
  27. #import "UIImage+Reflection.h"
  28. @implementation UIImage (NYX_Reflection)
  29. -(UIImage*)reflectedImageWithHeight:(NSUInteger)height fromAlpha:(float)fromAlpha toAlpha:(float)toAlpha
  30. {
  31. if (!height)
  32. return nil;
  33. // create a bitmap graphics context the size of the image
  34. UIGraphicsBeginImageContextWithOptions((CGSize){.width = self.size.width, .height = height}, NO, 0.0f);
  35. CGContextRef mainViewContentContext = UIGraphicsGetCurrentContext();
  36. // create a 2 bit CGImage containing a gradient that will be used for masking the
  37. // main view content to create the 'fade' of the reflection. The CGImageCreateWithMask
  38. // function will stretch the bitmap image as required, so we can create a 1 pixel wide gradient
  39. CGImageRef gradientMaskImage = NYXCreateGradientImage(1, height, fromAlpha, toAlpha);
  40. // create an image by masking the bitmap of the mainView content with the gradient view
  41. // then release the pre-masked content bitmap and the gradient bitmap
  42. CGContextClipToMask(mainViewContentContext, (CGRect){.origin.x = 0.0f, .origin.y = 0.0f, .size.width = self.size.width, .size.height = height}, gradientMaskImage);
  43. CGImageRelease(gradientMaskImage);
  44. // draw the image into the bitmap context
  45. CGContextDrawImage(mainViewContentContext, (CGRect){.origin.x = 0.0f, .origin.y = 0.0f, .size = self.size}, self.CGImage);
  46. // convert the finished reflection image to a UIImage
  47. UIImage* theImage = UIGraphicsGetImageFromCurrentImageContext();
  48. UIGraphicsEndImageContext();
  49. return theImage;
  50. }
  51. @end