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- /* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is Mozilla Universal charset detector code.
- *
- * The Initial Developer of the Original Code is
- * Netscape Communications Corporation.
- * Portions created by the Initial Developer are Copyright (C) 2001
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- * Shy Shalom <shooshX@gmail.com>
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either the GNU General Public License Version 2 or later (the "GPL"), or
- * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
- #include <stdio.h>
- #include "nsSBCharSetProber.h"
- nsProbingState nsSingleByteCharSetProber::HandleData(const char* aBuf, PRUint32 aLen)
- {
- unsigned char order;
- for (PRUint32 i = 0; i < aLen; i++)
- {
- order = mModel->charToOrderMap[(unsigned char)aBuf[i]];
- if (order < SYMBOL_CAT_ORDER)
- {
- mTotalChar++;
- }
- else if (order == ILL)
- {
- /* When encountering an illegal codepoint, no need
- * to continue analyzing data. */
- mState = eNotMe;
- break;
- }
- else if (order == CTR)
- {
- mCtrlChar++;
- }
- if (order < mModel->freqCharCount)
- {
- mFreqChar++;
- if (mLastOrder < mModel->freqCharCount)
- {
- mTotalSeqs++;
- if (!mReversed)
- ++(mSeqCounters[mModel->precedenceMatrix[mLastOrder*mModel->freqCharCount+order]]);
- else // reverse the order of the letters in the lookup
- ++(mSeqCounters[mModel->precedenceMatrix[order*mModel->freqCharCount+mLastOrder]]);
- }
- }
- mLastOrder = order;
- }
- if (mState == eDetecting)
- if (mTotalSeqs > SB_ENOUGH_REL_THRESHOLD)
- {
- float cf = GetConfidence();
- if (cf > POSITIVE_SHORTCUT_THRESHOLD)
- mState = eFoundIt;
- else if (cf < NEGATIVE_SHORTCUT_THRESHOLD)
- mState = eNotMe;
- }
- return mState;
- }
- void nsSingleByteCharSetProber::Reset(void)
- {
- mState = eDetecting;
- mLastOrder = 255;
- for (PRUint32 i = 0; i < NUMBER_OF_SEQ_CAT; i++)
- mSeqCounters[i] = 0;
- mTotalSeqs = 0;
- mTotalChar = 0;
- mCtrlChar = 0;
- mFreqChar = 0;
- }
- //#define NEGATIVE_APPROACH 1
- float nsSingleByteCharSetProber::GetConfidence(void)
- {
- #ifdef NEGATIVE_APPROACH
- if (mTotalSeqs > 0)
- if (mTotalSeqs > mSeqCounters[NEGATIVE_CAT]*10 )
- return ((float)(mTotalSeqs - mSeqCounters[NEGATIVE_CAT]*10))/mTotalSeqs * mFreqChar / mTotalChar;
- return (float)0.01;
- #else //POSITIVE_APPROACH
- float r;
- if (mTotalSeqs > 0) {
- r = ((float)1.0) * mSeqCounters[POSITIVE_CAT] / mTotalSeqs / mModel->mTypicalPositiveRatio;
- /* Multiply by a ratio of positive sequences per characters.
- * This would help in particular to distinguish close winners.
- * Indeed if you add a letter, you'd expect the positive sequence count
- * to increase as well. If it doesn't, it may mean that this new codepoint
- * may not have been a letter, but instead a symbol (or some other
- * character). This could make the difference between very closely related
- * charsets used for the same language.
- */
- r = r * (mSeqCounters[POSITIVE_CAT] + (float) mSeqCounters[PROBABLE_CAT] / 4) / mTotalChar;
- /* The more control characters (proportionnaly to the size of the text), the
- * less confident we become in the current charset.
- */
- r = r * (mTotalChar - mCtrlChar) / mTotalChar;
- r = r*mFreqChar/mTotalChar;
- if (r >= (float)1.00)
- r = (float)0.99;
- return r;
- }
- return (float)0.01;
- #endif
- }
- const char* nsSingleByteCharSetProber::GetCharSetName()
- {
- if (!mNameProber)
- return mModel->charsetName;
- return mNameProber->GetCharSetName();
- }
- #ifdef DEBUG_chardet
- void nsSingleByteCharSetProber::DumpStatus()
- {
- printf(" SBCS: %1.3f [%s]\r\n", GetConfidence(), GetCharSetName());
- }
- #endif
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