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- //
- // UIImage+Extensions.swift
- // Nextcloud
- //
- // Created by Marino Faggiana on 27/11/2019.
- // Copyright © 2019 Marino Faggiana. All rights reserved.
- //
- // Author Marino Faggiana <marino.faggiana@nextcloud.com>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- //
- import Foundation
- import UIKit
- import Accelerate
- extension UIImage {
- func resizeImage(size: CGSize, isAspectRation: Bool = true) -> UIImage? {
- let originRatio = self.size.width / self.size.height
- let newRatio = size.width / size.height
- var newSize = size
- if isAspectRation {
- if originRatio < newRatio {
- newSize.height = size.height
- newSize.width = size.height * originRatio
- } else {
- newSize.width = size.width
- newSize.height = size.width / originRatio
- }
- }
- UIGraphicsBeginImageContextWithOptions(newSize, false, 1.0)
- self.draw(in: CGRect(origin: .zero, size: newSize))
- defer { UIGraphicsEndImageContext() }
- return UIGraphicsGetImageFromCurrentImageContext()
- }
- func fixedOrientation() -> UIImage? {
- guard imageOrientation != UIImage.Orientation.up else {
- // This is default orientation, don't need to do anything
- return self.copy() as? UIImage
- }
- guard let cgImage = self.cgImage else {
- // CGImage is not available
- return nil
- }
- guard let colorSpace = cgImage.colorSpace,
- let ctx = CGContext(data: nil, width: Int(size.width), height: Int(size.height), bitsPerComponent: cgImage.bitsPerComponent, bytesPerRow: 0, space: colorSpace, bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) else {
- return nil // Not able to create CGContext
- }
- var transform: CGAffineTransform = CGAffineTransform.identity
- switch imageOrientation {
- case .down, .downMirrored:
- transform = transform.translatedBy(x: size.width, y: size.height)
- transform = transform.rotated(by: CGFloat.pi)
- case .left, .leftMirrored:
- transform = transform.translatedBy(x: size.width, y: 0)
- transform = transform.rotated(by: CGFloat.pi / 2.0)
- case .right, .rightMirrored:
- transform = transform.translatedBy(x: 0, y: size.height)
- transform = transform.rotated(by: CGFloat.pi / -2.0)
- case .up, .upMirrored:
- break
- @unknown default:
- break
- }
- // Flip image one more time if needed to, this is to prevent flipped image
- switch imageOrientation {
- case .upMirrored, .downMirrored:
- transform = transform.translatedBy(x: size.width, y: 0)
- transform = transform.scaledBy(x: -1, y: 1)
- case .leftMirrored, .rightMirrored:
- transform = transform.translatedBy(x: size.height, y: 0)
- transform = transform.scaledBy(x: -1, y: 1)
- case .up, .down, .left, .right:
- break
- @unknown default:
- break
- }
- ctx.concatenate(transform)
- switch imageOrientation {
- case .left, .leftMirrored, .right, .rightMirrored:
- ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.height, height: size.width))
- default:
- ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.width, height: size.height))
- }
- guard let newCGImage = ctx.makeImage() else { return nil }
- return UIImage(cgImage: newCGImage, scale: 1, orientation: .up)
- }
- @objc func image(color: UIColor) -> UIImage {
- return image(color: color, width: self.size.width, height: self.size.height)
- }
- @objc func image(color: UIColor, size: CGFloat) -> UIImage {
- return image(color: color, width: size, height: size)
- }
- @objc func image(color: UIColor, width: CGFloat, height: CGFloat) -> UIImage {
- let size = CGSize(width: width, height: height)
- UIGraphicsBeginImageContextWithOptions(.init(width: width, height: height), false, self.scale)
- color.setFill()
- let context = UIGraphicsGetCurrentContext()
- context?.translateBy(x: 0, y: size.height)
- context?.scaleBy(x: 1.0, y: -1.0)
- context?.setBlendMode(CGBlendMode.normal)
- let rect = CGRect(origin: .zero, size: size)
- guard let cgImage = self.cgImage else { return self }
- context?.clip(to: rect, mask: cgImage)
- context?.fill(rect)
- let newImage = UIGraphicsGetImageFromCurrentImageContext() ?? self
- UIGraphicsEndImageContext()
- return newImage
- }
- func isEqualToImage(image: UIImage?) -> Bool {
- if image == nil { return false }
- let data1: NSData = self.pngData()! as NSData
- let data2: NSData = image!.pngData()! as NSData
- return data1.isEqual(data2)
- }
- class func imageWithView(_ view: UIView) -> UIImage {
- UIGraphicsBeginImageContextWithOptions(view.bounds.size, view.isOpaque, 0)
- defer { UIGraphicsEndImageContext() }
- view.drawHierarchy(in: view.bounds, afterScreenUpdates: true)
- return UIGraphicsGetImageFromCurrentImageContext() ?? UIImage()
- }
- func image(alpha: CGFloat) -> UIImage? {
- UIGraphicsBeginImageContextWithOptions(size, false, scale)
- draw(at: .zero, blendMode: .normal, alpha: alpha)
- let newImage = UIGraphicsGetImageFromCurrentImageContext()
- UIGraphicsEndImageContext()
- return newImage
- }
- /// Downsamles a image using ImageIO. Has better memory perfomance than redrawing using UIKit
- ///
- /// - [Source](https://swiftsenpai.com/development/reduce-uiimage-memory-footprint/)
- /// - [Original Source, WWDC18](https://developer.apple.com/videos/play/wwdc2018/416/?time=1352)
- /// - Parameters:
- /// - imageURL: The URL path of the image
- /// - pointSize: The target point size
- /// - scale: The point to pixel scale (Pixeld per point)
- /// - Returns: The downsampled image, if successful
- static func downsample(imageAt imageURL: URL, to pointSize: CGSize, scale: CGFloat = UIScreen.main.scale) -> UIImage? {
- // Create an CGImageSource that represent an image
- let imageSourceOptions = [kCGImageSourceShouldCache: false] as CFDictionary
- guard let imageSource = CGImageSourceCreateWithURL(imageURL as CFURL, imageSourceOptions) else { return nil }
- // Calculate the desired dimension
- let maxDimensionInPixels = max(pointSize.width, pointSize.height) * scale
- // Perform downsampling
- let downsampleOptions = [
- kCGImageSourceCreateThumbnailFromImageAlways: true,
- kCGImageSourceShouldCacheImmediately: true,
- kCGImageSourceCreateThumbnailWithTransform: true,
- kCGImageSourceThumbnailMaxPixelSize: maxDimensionInPixels
- ] as CFDictionary
- guard let downsampledImage = CGImageSourceCreateThumbnailAtIndex(imageSource, 0, downsampleOptions) else { return nil }
- // Return the downsampled image as UIImage
- return UIImage(cgImage: downsampledImage)
- }
- // Source:
- // https://stackoverflow.com/questions/27092354/rotating-uiimage-in-swift/47402811#47402811
- func rotate(radians: Float) -> UIImage? {
- var newSize = CGRect(origin: CGPoint.zero, size: self.size).applying(CGAffineTransform(rotationAngle: CGFloat(radians))).size
- // Trim off the extremely small float value to prevent core graphics from rounding it up
- newSize.width = floor(newSize.width)
- newSize.height = floor(newSize.height)
- UIGraphicsBeginImageContextWithOptions(newSize, true, self.scale)
- let context = UIGraphicsGetCurrentContext()!
- // Move origin to middle
- context.translateBy(x: newSize.width / 2, y: newSize.height / 2)
- // Rotate around middle
- context.rotate(by: CGFloat(radians))
- // Draw the image at its center
- self.draw(in: CGRect(x: -self.size.width / 2, y: -self.size.height / 2, width: self.size.width, height: self.size.height))
- let newImage = UIGraphicsGetImageFromCurrentImageContext()
- UIGraphicsEndImageContext()
- return newImage
- }
- func colorizeFolder(metadata: tableMetadata, tableDirectory: tableDirectory? = nil) -> UIImage {
- let serverUrl = metadata.serverUrl + "/" + metadata.fileName
- var image = self
- if let tableDirectory = tableDirectory {
- if let hex = tableDirectory.colorFolder, let color = UIColor(hex: hex) {
- image = self.withTintColor(color, renderingMode: .alwaysOriginal)
- }
- } else if let tableDirectory = NCManageDatabase.shared.getTableDirectory(predicate: NSPredicate(format: "account == %@ AND serverUrl == %@", metadata.account, serverUrl)), let hex = tableDirectory.colorFolder, let color = UIColor(hex: hex) {
- image = self.withTintColor(color, renderingMode: .alwaysOriginal)
- }
- return image
- }
- var heic: Data? { heic() }
- var cgImageOrientation: CGImagePropertyOrientation { .init(imageOrientation) }
- func heic(compressionQuality: CGFloat = 1) -> Data? {
- guard
- let mutableData = CFDataCreateMutable(nil, 0),
- let destination = CGImageDestinationCreateWithData(mutableData, "public.heic" as CFString, 1, nil),
- let cgImage = cgImage
- else { return nil }
- CGImageDestinationAddImage(destination, cgImage, [kCGImageDestinationLossyCompressionQuality: compressionQuality, kCGImagePropertyOrientation: cgImageOrientation.rawValue] as CFDictionary)
- guard CGImageDestinationFinalize(destination) else { return nil }
- return mutableData as Data
- }
- }
- extension CGImagePropertyOrientation {
- init(_ uiOrientation: UIImage.Orientation) {
- switch uiOrientation {
- case .up: self = .up
- case .upMirrored: self = .upMirrored
- case .down: self = .down
- case .downMirrored: self = .downMirrored
- case .left: self = .left
- case .leftMirrored: self = .leftMirrored
- case .right: self = .right
- case .rightMirrored: self = .rightMirrored
- @unknown default:
- fatalError()
- }
- }
- }
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