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- #import "SVGSVGElement.h"
- @interface SVGSVGElement ()
- @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* x;
- @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* y;
- @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* width;
- @property (nonatomic, strong, readwrite) /*FIXME: should be SVGAnimatedLength instead*/ SVGLength* height;
- @property (nonatomic, strong, readwrite) NSString* contentScriptType;
- @property (nonatomic, strong, readwrite) NSString* contentStyleType;
- @property (nonatomic, readwrite) SVGRect viewport;
- @property (nonatomic, readwrite) float pixelUnitToMillimeterX;
- @property (nonatomic, readwrite) float pixelUnitToMillimeterY;
- @property (nonatomic, readwrite) float screenPixelToMillimeterX;
- @property (nonatomic, readwrite) float screenPixelToMillimeterY;
- @property (nonatomic, readwrite) BOOL useCurrentView;
- @property (nonatomic, strong, readwrite) SVGViewSpec* currentView;
- @property (nonatomic, readwrite) float currentScale;
- @property (nonatomic, strong, readwrite) SVGPoint* currentTranslate;
- @end
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