NCMainMenuTableViewController.swift 5.0 KB

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  1. //
  2. // NCMainMenuTableViewController.swift
  3. // Nextcloud
  4. //
  5. // Created by Philippe Weidmann on 16.01.20.
  6. // Copyright © 2020 Philippe Weidmann. All rights reserved.
  7. // Copyright © 2020 Marino Faggiana All rights reserved.
  8. //
  9. // Author Philippe Weidmann <philippe.weidmann@infomaniak.com>
  10. // Author Marino Faggiana <marino.faggiana@nextcloud.com>
  11. //
  12. // This program is free software: you can redistribute it and/or modify
  13. // it under the terms of the GNU General Public License as published by
  14. // the Free Software Foundation, either version 3 of the License, or
  15. // (at your option) any later version.
  16. //
  17. // This program is distributed in the hope that it will be useful,
  18. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  19. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  20. // GNU General Public License for more details.
  21. //
  22. // You should have received a copy of the GNU General Public License
  23. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  24. //
  25. import UIKit
  26. import FloatingPanel
  27. class NCMainMenuTableViewController: UITableViewController {
  28. var actions = [NCMenuAction]()
  29. override func viewDidLoad() {
  30. super.viewDidLoad()
  31. }
  32. override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
  33. let menuAction = actions[indexPath.row]
  34. if let action = menuAction.action {
  35. self.dismiss(animated: true, completion: nil)
  36. action(menuAction)
  37. }
  38. }
  39. // MARK: - Table view data source
  40. override func numberOfSections(in tableView: UITableView) -> Int {
  41. return 1
  42. }
  43. override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
  44. return actions.count
  45. }
  46. override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
  47. let cell = tableView.dequeueReusableCell(withIdentifier: "menuActionCell", for: indexPath)
  48. cell.tintColor = NCBrandColor.sharedInstance.customer
  49. let action = actions[indexPath.row]
  50. let actionIconView = cell.viewWithTag(1) as! UIImageView
  51. let actionNameLabel = cell.viewWithTag(2) as! UILabel
  52. if action.action == nil {
  53. cell.selectionStyle = .none
  54. }
  55. if (action.isOn) {
  56. actionIconView.image = action.onIcon
  57. actionNameLabel.text = action.onTitle
  58. } else {
  59. actionIconView.image = action.icon
  60. actionNameLabel.text = action.title
  61. }
  62. cell.accessoryType = action.selectable && action.selected ? .checkmark : .none
  63. return cell
  64. }
  65. }
  66. extension NCMainMenuTableViewController: FloatingPanelControllerDelegate {
  67. func floatingPanel(_ vc: FloatingPanelController, layoutFor newCollection: UITraitCollection) -> FloatingPanelLayout? {
  68. return NCMainMenuFloatingPanelLayout(height: self.actions.count * 60 + Int((UIApplication.shared.keyWindow?.rootViewController!.view.safeAreaInsets.bottom)!))
  69. }
  70. func floatingPanel(_ vc: FloatingPanelController, behaviorFor newCollection: UITraitCollection) -> FloatingPanelBehavior? {
  71. return NCMainMenuFloatingPanelBehavior()
  72. }
  73. func floatingPanelDidEndDecelerating(_ vc: FloatingPanelController) {
  74. if vc.position == .hidden {
  75. vc.dismiss(animated: false, completion: nil)
  76. }
  77. }
  78. }
  79. class NCMainMenuFloatingPanelLayout: FloatingPanelLayout {
  80. let height: CGFloat
  81. init(height: Int) {
  82. self.height = CGFloat(height)
  83. }
  84. var initialPosition: FloatingPanelPosition {
  85. return .full
  86. }
  87. var supportedPositions: Set<FloatingPanelPosition> {
  88. return [.full, .hidden]
  89. }
  90. func insetFor(position: FloatingPanelPosition) -> CGFloat? {
  91. if (position == .full) {
  92. return max(48, UIScreen.main.bounds.size.height - height)
  93. } else {
  94. return nil
  95. }
  96. }
  97. var positionReference: FloatingPanelLayoutReference {
  98. return .fromSuperview
  99. }
  100. public func prepareLayout(surfaceView: UIView, in view: UIView) -> [NSLayoutConstraint] {
  101. return [
  102. surfaceView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 0),
  103. surfaceView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: 0),
  104. ]
  105. }
  106. func backdropAlphaFor(position: FloatingPanelPosition) -> CGFloat {
  107. return 0.2
  108. }
  109. }
  110. public class NCMainMenuFloatingPanelBehavior: FloatingPanelBehavior {
  111. public func addAnimator(_ fpc: FloatingPanelController, to: FloatingPanelPosition) -> UIViewPropertyAnimator {
  112. return UIViewPropertyAnimator(duration: 0.3, curve: .easeInOut)
  113. }
  114. public func removeAnimator(_ fpc: FloatingPanelController, from: FloatingPanelPosition) -> UIViewPropertyAnimator {
  115. return UIViewPropertyAnimator(duration: 0.1, curve: .easeInOut)
  116. }
  117. public func moveAnimator(_ fpc: FloatingPanelController, from: FloatingPanelPosition, to: FloatingPanelPosition) -> UIViewPropertyAnimator {
  118. return UIViewPropertyAnimator(duration: 0.1, curve: .easeInOut)
  119. }
  120. }