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- //
- // MYLog.h
- // FineGrainedLogging
- //
- // CocoaLumberjack Demos
- //
- #import <CocoaLumberjack/CocoaLumberjack.h>
- // The first 4 bits are being used by the standard levels (0 - 3)
- // All other bits are fair game for us to use.
- #define LOG_FLAG_FOOD_TIMER (1 << 5) // 0...0100000
- #define LOG_FLAG_SLEEP_TIMER (1 << 6) // 0...1000000
- #define DDLogFoodTimer(frmt, ...) LOG_MAYBE(YES, ddLogLevel, LOG_FLAG_FOOD_TIMER, 0, nil, __PRETTY_FUNCTION__, frmt, ##__VA_ARGS__)
- #define DDLogSleepTimer(frmt, ...) LOG_MAYBE(YES, ddLogLevel, LOG_FLAG_SLEEP_TIMER, 0, nil, __PRETTY_FUNCTION__, frmt, ##__VA_ARGS__)
- // Now we decide which flags we want to enable in our application
- #define LOG_FLAG_TIMERS (LOG_FLAG_FOOD_TIMER | LOG_FLAG_SLEEP_TIMER)
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